posted by
alt_lupin at 05:40pm on 23/06/2013
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So I had a chat this afternoon with Sirius and Tonks. Now that our youngest members are in the Order, and done with their OWLs, we had a couple of thoughts.
1. That post-mortem that Kingsley proposed, after they rescued Sarah Fawcett: it might be easier to conduct in the journal than in person, simply because getting them all to 12GP at one time can be so difficult. I'm going to suggest that we try to do a post-mortem strictly of the rescue of Sarah, first, and then consider doing one for that expedition to the Ministry. The presence of Felix Felicis that night makes it difficult to analyse the decisions properly -- but also, I think the older Order members were rather more pleased with them after that first adventure than after the second, and the knowledge that OVERALL we think they did a fine job might make our critique easier to swallow.
2. Perhaps we might offer the lot of them some careers advising. We could all do it as a group, or perhaps we might invite each of them to send a PM to whichever among us might have useful ideas for them. I suppose that wouldn't be ideal if they wanted advice from more than two people, but -- well. I don't want to be pushy -- there's nothing quite as irritating as advice you didn't want in the first place -- but perhaps they might appreciate the invitation?
3. Sirius and I chatted about skills that come in useful if one winds up on the run. He mentioned camping, starting a fire without a wand, breaking and entering, and scavenging. Also the Animagus transformation -- that's dead useful in quite a few ways, though difficult to teach and even more difficult to master. Camping and fire starting, though -- those are rather easier, and we could offer instruction to anyone who wants it. Sherwood might be a good spot for those classes, if Davidson doesn't object.
1. That post-mortem that Kingsley proposed, after they rescued Sarah Fawcett: it might be easier to conduct in the journal than in person, simply because getting them all to 12GP at one time can be so difficult. I'm going to suggest that we try to do a post-mortem strictly of the rescue of Sarah, first, and then consider doing one for that expedition to the Ministry. The presence of Felix Felicis that night makes it difficult to analyse the decisions properly -- but also, I think the older Order members were rather more pleased with them after that first adventure than after the second, and the knowledge that OVERALL we think they did a fine job might make our critique easier to swallow.
2. Perhaps we might offer the lot of them some careers advising. We could all do it as a group, or perhaps we might invite each of them to send a PM to whichever among us might have useful ideas for them. I suppose that wouldn't be ideal if they wanted advice from more than two people, but -- well. I don't want to be pushy -- there's nothing quite as irritating as advice you didn't want in the first place -- but perhaps they might appreciate the invitation?
3. Sirius and I chatted about skills that come in useful if one winds up on the run. He mentioned camping, starting a fire without a wand, breaking and entering, and scavenging. Also the Animagus transformation -- that's dead useful in quite a few ways, though difficult to teach and even more difficult to master. Camping and fire starting, though -- those are rather easier, and we could offer instruction to anyone who wants it. Sherwood might be a good spot for those classes, if Davidson doesn't object.
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